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A simple method to estimate surface reflectance parameters for three light photometric stereo

机译:一种估算三光测光立体表面反射率参数的简单方法

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A complete procedure to reconstruct part shape using a 3-light photometric stereo technique is investigated and experimentally verified. The part reflectance parameters are initially estimated and then the photometric stereo technique is applied at selected illumination directions. Finally, the recovered surface normals are integrated to reconstruct the part shape.The light sources are placed at 120° azimuth angle spacing while the slant angle is optimized according to the range of slopes found in the part surface. For a free form surface with small radii of curvature, a 45° light source slant angle is found to give better results on the global scale, with relatively lower accuracy. For a near-flat surface, a light source slant angle of 25° may be used to attain more accurate results. For surfaces having slopes less than 40° the mean surface normal recovery error is experimentally found to be less than 5°.
机译:研究并通过实验验证了使用三光光度立体技术重建零件形状的完整程序。首先估计零件的反射率参数,然后在选定的照明方向上应用光度立体技术。最后,将恢复的表面法线进行积分以重建零件形状。 光源以120°方位角间隔放置,同时根据在零件表面发现的倾斜范围优化倾斜角。对于曲率半径小的自由曲面,发现45°光源的倾斜角在全局范围内具有较好的结果,但精度相对较低。对于近乎平坦的表面,可以使用25°的光源倾斜角以获得更准确的结果。对于斜率小于40°的表面,实验发现平均表面法向恢复误差小于5°。

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