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Primary-ambient decomposition and dereverberation of two-channel and multichannel audio

机译:两通道和多通道音频的主环境分解和去混响

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Decomposition of two-channel audio into primary sources and ambient or diffuse components has been described in the literature for applications such as stereo-to-multichannel upmix, wherein the primary and ambient components estimated from a two-channel input are used to synthesize output signals for reproduction over a multichannel loudspeaker system. In this paper, we review several approaches to two-channel primary-ambient decomposition including binary masking, soft masking, and PCA-based methods; for each two-channel approach, we consider extension to the general multichannel case. In primary-ambient decompositions, since the ambience ideally includes reverberation and diffuse noise, the estimation of the primary component can be thought of as a dereverberation and denoising process; since dereverberation and denoising are key elements in microphone array processing, we also discuss the relationships between microphone array processing and our scenario of processing multichannel music recordings for spatial enhancement.
机译:对于诸如立体声到多声道上混的应用,文献中已经描述了将两声道音频分解为主要信号源和环境或扩散分量的方法,其中从两声道输入估计的主要和环境分量用于合成输出信号。通过多声道扬声器系统进行再现。在本文中,我们回顾了两种用于双通道主环境分解的方法,包括二进制掩码,软掩码和基于PCA的方法。对于每种两通道方法,我们考虑扩展到一般的多通道情况。在主要环境分解中,由于理想情况下环境包括混响和扩散噪声,因此可以将主要成分的估计视为去混响和去噪过程;由于去混响和去噪是麦克风阵列处理中的关键要素,因此我们还将讨论麦克风阵列处理与处理多声道音乐录音以提高空间效果的场景之间的关系。

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