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NUMERICAL METHOD FOR CALCULATING VIEW FACTOR BETWEEN TWO SURFACES

机译:计算两个表面之间的视场因子的数值方法

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Long-wave radiation heat transfer is calculated using a geometrical factor the so-called view factor, which is normally estimated in a simplified way by building simulation programs, especially when there is no information in the literature due to the complexities to solve the double integral which defines the view factor between two surfaces. Analytical solutions are only available in the literature for a restricted number of simple configurations. This simplification on the process may implicate several errors on the evaluation of the internal surface temperatures which can cause discrepancies on the prediction of thermal comfort level and energy consumption, mainly when surfaces present complex geometries, openings (windows and doors) and when there are obstructions between them. In this way, the objective of this work is to present a computational method to determine the view factor between two surfaces considering simple or complex geometries with openings and obstructions, using an algorithm to generate a finite-element mesh onto surfaces to distinguish viewed/shaded surface areas. The algorithm is fast, memory-efficient, robust and uses constrained and unconstrained Delaunay triangulations. The mesh quality is guaranteed by the use of the Rupert’s Delaunay refinement algorithm that avoids undesirable small triangle angles. A comparison with literature data available only for the case of simple configurations (without openings and obstructions) shows the excellent accuracy of the proposed computational method. For those cases, a sensitivity analysis consisting in varying the mesh refinement and the distance between the two surfaces has been performed. The results obtained for some geometries considering openings and obstructions are also presented.
机译:长波辐射传热是使用几何因子(即所谓的视图因子)来计算的,通常通过构建模拟程序以简化的方式对其进行估算,尤其是当文献中由于求解双积分的复杂性而没有信息时,尤其如此它定义了两个曲面之间的视图因子。仅在有限数量的简单配置中,分析解决方案仅在文献中提供。工艺上的这种简化可能会导致内部表面温度评估出现一些错误,这可能会导致热舒适度和能耗预测方面的差异,主要是在表面具有复杂的几何形状,开口(窗户和门)以及有障碍物的情况下它们之间。通过这种方式,这项工作的目的是提出一种计算方法,以考虑带有开口和障碍物的简单或复杂几何形状来确定两个曲面之间的视图因子,并使用一种算法在曲面上生成一个有限元网格来区分查看/着色的物体表面积。该算法速度快,内存效率高,鲁棒性强,并使用受约束和不受约束的Delaunay三角剖分。使用Rupert的Delaunay细化算法可以确保网格质量,该算法避免了不希望的小三角形角度。与仅在简单配置(无开口和障碍物)情况下可用的文献数据进行比较,表明了所提出的计算方法的出色准确性。对于那些情况,已经进行了敏感性分析,包括改变网格细化度和两个表面之间的距离。还介绍了考虑到开口和障碍物的某些几何形状获得的结果。

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