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Congestion games with malicious players

机译:带有恶意播放器的拥塞游戏

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We study the equilibria of non-atomic congestion games in which there are two types of players: rational players, who seek to minimize their own delay, and malicious players, who seek to maximize the average delay experienced by the rational players. We study the existence of pure and mixed Nash equilibria for these games, and we seek to quantify the impact of the malicious players on the equilibrium. One counter intuitive phenomenon which we demonstrate is the "windfall of malice": paradoxically, when a myopically malicious player gains control of a fraction of the flow, a fraction of the players change from rational to malicious, the new equilibrium may be more favorable for the remaining rational players than the previous equilibrium.>>> af++ US10373423B2 . 2019-08-06

机译:提供多人辅助游戏的游戏系统和方法,该多人辅助游戏具有基于至少一个但不是全部多人辅助游戏玩家的主游戏的玩法而确定的结果

  • 机译:提供具有基于至少一个(但不是全部)多人游戏的初级游戏的结果确定的结果的多人游戏的游戏系统和方法

  • 机译:提供多人辅助游戏的游戏系统和方法,该多人辅助游戏具有基于至少一个但不是全部多人辅助游戏玩家的主游戏的玩法而确定的结果

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