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Fast Surface Simplification Based on Weighted Rotation of Normal

机译:基于法向加权旋转的快速表面简化

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摘要

We present a new surface simplification algorithm. The algorithm is based on iterative edge contracting, and exploits a new method to measure the cost of collapse which takes the length of contracting edge and the rotation of the normal vector to the related triangle into account. In addition, the proposed algorithm adopts the Multiple-Choice approach to find the simplification sequence, which leads to a significant speedup with reduced memory overhead.
机译:我们提出了一种新的表面简化算法。该算法基于迭代边缘收缩,并采用一种新的方法来测量坍塌成本,该方法考虑了收缩边缘的长度和法向矢量相对于相关三角形的旋转。此外,该算法采用多选方法来找到简化序列,从而显着提高了速度,并减少了内存开销。

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