Image mosaicking is about constructing an image of a large field of view called mosaic from adjacent images, typically two, of the same scene. The problem is particularly difficult if the camera motion is arbitrary and the imaged scene is not planar and is in close range of the camera. In this paper, a novel mosaicking scheme applicable to polyhedral scene in the above scenario is described. The scheme requires only a few initial correspondences over the input images to work. A particular essence of the scheme is that it could handle surfaces that are visible in only one of the input images, and include them into the mosaic. In mosaic construction one has to line up, in the mosaic, surface boundaries that are corresponding but warped from the respective input images. A simple solution to that is also described, which requires only a minimum number of correspondences over the involved surfaces to have the task achieved seamlessly. Experimental results on real images show that the proposed mosaicking scheme is effective.
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