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Film versus digital cinema: the evolution of moving images

机译:电影与数字电影:运动图像的演变

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Film has been used for movies for over 100 years. D-cinema will soon produce images that equal or surpass film. When that happens, movies will take their basis from computer technology, leading to higher quality, lower cost, and greater flexibility for all aspects of the industry. For example, d-cinema will allow higher frame rates, flexible subtitles, alternative content, and resolutions and color spaces beyond film. Given these opportunities, we must not simply emulate the mechanical past. Insisting, for instance, on a single type of compression or security scheme is misguided. Both these areas are evolving, and we should take advantage of that evolution, while promoting standards that allow that evolution to happen in an orderly way. Mechanical projectors can play back only one kind of film; computer servers can play back any number of formats. It would be wrong to select a single format at this time, only to have the technology become more capable in the near future. We must allow the continuously evolving technology that characterizes computers, not the frozen technology that has characterized mechanical systems. We must work toward an environment that allows interoperability of d-cinema technologies-not systems that limit us to a single technology.
机译:电影在电影中已经使用了100多年。 D-cinema将很快产生等于或超过胶卷的图像。发生这种情况时,电影将以计算机技术为基础,从而为整个行业的各个方面带来更高的质量,更低的成本和更大的灵活性。例如,d电影将允许更高的帧频,灵活的字幕,替代内容以及分辨率和胶片以外的色彩空间。有了这些机会,我们绝不能简单地模仿过去的机械。例如,坚持使用单一类型的压缩或安全方案是错误的。这两个领域都在不断发展,我们应该利用这一发展趋势,同时促进制定标准,使这一发展有序地进行。机械放映机只能播放一种电影。计算机服务器可以播放任何数量的格式。此时选择一种格式是错误的,只是使该技术在不久的将来变得更加强大。我们必须允许以计算机为特征的不断发展的技术,而不是以机械系统为特征的冻结技术。我们必须朝着允许d电影技术互操作的环境努力,而不是将我们限制为单一技术的系统。

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