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Realizing a new step-in-place locomotion interface for virtual environment with large display system

机译:通过大型显示系统为虚拟环境实现新的就地移动界面

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Omni-directional locomotion systems are yet of little advantage in virtual environments (VEs) with limited large display system, where users may experience visual-less situations when they move in a direction that is not covered by the large screen. This paper presents a new omni-directional locomotion interface based on step-in-place movement and a smart-turntable system to impart users with the ability to move freely in any direction within VEs without loosing sight of the displayed images despite their projection on a limited large screen that do not provide surrounding or 360° visual feedback. A sensor-embedded turntable is used as a walking platform, on top of which users will stand at its center to perform walk in place and turn in place movements to steer their navigation through the virtual environment. However, as a large turn action may put the screen outside user's visual field of view, the turntable will cancel user's turnings by a smooth and passive rotation in the opposite direction so as to keep user oriented toward the center of the screen. The novelty of the interface is that a) it uses a smart-turntable as walking platform that compensate users' rotations rather than their displacements b) no cable attachments are made to the user body c) user can make many full body rotations without loosing sight of the environment, virtually providing a surrounding display despite the use of limited size screen.
机译:全向运动系统在具有有限大显示系统的虚拟环境(VE)中仍然没有什么优势,在这种环境中,用户朝大屏幕未覆盖的方向移动时可能会遇到视觉不清晰的情况。本文提出了一种基于步进运动的新型全向运动界面和智能转盘系统,使用户能够在VE内沿任何方向自由移动,而不会丢失所显示图像的视线,尽管他们将图像投影在屏幕上。有限的大屏幕,无法提供周围或360°视觉反馈。嵌入传感器的转盘用作步行平台,用户将在平台的中央站立以进行原位步行和原位移动,以引导他们在虚拟环境中导航。然而,由于大的转向动作可能会将屏幕置于用户的视野之外,因此转盘将通过沿相反方向的平滑被动旋转来取消用户的转向,从而使用户保持朝向屏幕中心的方向。该界面的新颖性在于:a)它使用智能转盘作为行走平台来补偿用户的旋转而不是其位移b)无需在用户身体上安装任何电缆附件c)用户可以进行许多次全身旋转而不会松动视线尽管使用了有限尺寸的屏幕,但实际上可以提供周围的显示。

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