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Mobile Robot Control Based on Boolean Logic with Internal Memory

机译:基于带有内部存储器的布尔逻辑的移动机器人控制

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The purpose of this paper is to explore the effect of adding known amounts of memory to pure reactive systems in a variety of tasks. Using a finite state machine approach, we construct controllers for a simulated robot for five tasks―obstacle avoidance, wall following, exploration, and box pushing―with two sensor configurations using evolutionary computation techniques, and compare the performance of stateless and memory-based controllers. For obstacle avoidance and exploration no significant difference is observed; for wall-following and box pushing, stateless controllers are significantly worse than memory-based but increasing amounts of memory give no significant increase in performance. The need for memory in these cases reflects a need to discriminate sen-sorimotor contexts to effectively perform the task.
机译:本文的目的是探讨在各种任务中向纯反应性系统添加已知数量的内存的影响。使用有限状态机方法,我们使用进化计算技术使用两种传感器配置,为模拟机器人构建了用于五项任务(避障,墙追随,探索和推箱子)的控制器,并比较了无状态控制器和基于内存的控制器的性能。对于避障和探索没有观察到显着差异。对于墙跟进和盒子推送,无状态控制器比基于内存的显着更差,但是增加的内存量不会显着提高性能。在这些情况下,对内存的需求反映了对区分感觉运动情境以有效执行任务的需求。

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