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VIRTUAL TERRAIN ENVIRONMENT: a New Annotation for Maps and the Cartography

机译:虚拟地形环境:地图和制图的新注释

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1. A kind of immerseable map Under the condition of the digital mapping and the network, especially the broadband , a kind of 3-D, dynamic map supported by the Virtual Reality technology is gradually coming into the practical phase. From the technical viewpoint, we may call it a virtual enviroment, a terrain simulation, or a cyberspace. But from the cartographical viewpoint, it is a new kind of immerseable map. In history, cartographic scholars paid much attention to 3-D representation of the terrains on the maps and never intermitted. From the Mawangdui map(about 200 B.C) to Imhof hillshading, and even to Chen Shupeng's landscape presentation, they attain a lofty realm of art. In practice, we have to do some auxiliary work such as the quantitative description of the planar map, making the sandtable and city models to intersify the spatial sense of user. So, when the technology of computer achieve a certain level, configurating a new model of reality―virtual environment will be a fair and reasonable extension of maps and cartography. We started our experimental work in the beginning of nineties last century, for the purpose of cooperating with the application of digital maps, namely, geographical spatial databases.
机译:1.一种沉浸式地图在数字地图和网络特别是宽带的条件下,一种由虚拟现实技术支持的3-D动态地图正在逐步进入实用阶段。从技术角度来看,我们可以称其为虚拟环境,地形模拟或网络空间。但是从制图学的角度来看,它是一种新型的沉浸式地图。在历史上,制图学者非常关注地图上地形的3D表示,并且从未间断过。从Mawangdui地图(约公元前200年)到Imhof山体阴影,甚至到Chen Shupeng的风景画,他们都达到了崇高的艺术境界。在实践中,我们必须做一些辅助工作,例如对平面地图进行定量描述,制作沙盘和城市模型,以使用户的空间感相互渗透。因此,当计算机技术达到一定水平时,配置一种新的现实模型-虚拟环境将是对地图和制图的公平合理的扩展。为了与数字地图(即地理空间数据库)的应用合作,我们于上世纪90年代初开始了实验工作。

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