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Ray Tracing on Cluster Computers

机译:群集计算机上的光线跟踪

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摘要

The creation of ever more realistic images is central to many fields ranging from the animation industry to education, and ray tracing is one of the most popular and powerful means by which photo-realistic images can be created. In this paper, we report on porting, measuring and optimizing a ray tracer on cluster computers. We investigate (A) the impact of different hardware decisions (interconnection network, type of nodes and number of nodes), (B) the pay-off for restructuring the code (amount of data transfered and size of messages), and (C) sensitivity to problem size (resolution and scene complexity). Our experiments were run on two clusters: 10 Pentium PCs (133 MHz) connected with Ethernet or Fast Ethernet, and 12 Pentium III PCs (450 MHz) connected with Fast Ethernet or Gigabit Ethernet.
机译:越来越逼真的图像的创建对于从动画行业到教育的许多领域都是至关重要的,并且光线追踪是创建逼真的图像的最流行和最强大的手段之一。在本文中,我们报告了如何在群集计算机上移植,测量和优化光线跟踪器。我们调查(A)不同硬件决策的影响(互连网络,节点类型和节点数量),(B)重组代码的收益(传输的数据量和消息的大小),以及(C)对问题大小的敏感性(分辨率和场景复杂性)。我们的实验是在两个群集上进行的:10台连接了以太网或快速以太网的奔腾PC(133 MHz),和12台连接了快速以太网或千兆以太网的奔腾III PC(450 MHz)。

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