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MIND-WARPING

机译:换心

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摘要

Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSCW), intelligent agents, graphics, and sensing technology. In addition, computer gaming is especially well-suited for explorations in the relatively young fields of wearable computing and augmented reality (AR). This paper presents a developing multi-player augmented reality game, patterned as a cross between a martial arts fighting game and an agent controller, as implemented using the Wearable Augmented Reality for Personal, Intelligent, and Networked Gaming (WARPING) system. Through interactions based on gesture, voice, and head movement input and audio and graphical output, the WARPING system demonstrates how computer vision techniques can be exploited for advanced, intelligent interfaces.

机译:

计算机游戏为计算机科学的高级概念(例如人机交互(HCI),计算机支持的协作工作(CSCW),智能代理,图形和传感技术)提供了独特的测试平台和市场。此外,计算机游戏特别适合在可穿戴计算和增强现实(AR)相对年轻的领域中进行探索。本文介绍了一种开发中的多玩家增强现实游戏,该模式被设计为武术格斗游戏和代理控制器之间的交叉形式,并使用可穿戴增强现实技术进行了个人,智能和网络游戏(WARPING)系统的实施。通过基于手势,语音和头部运动输入以及音频和图形输出的交互,WARPING系统演示了如何将计算机视觉技术用于高级智能界面。

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