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Towards Supporting Ambiguity and Thought Marks in Design Systems

机译:在设计系统中争取支持歧义和思想标记

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Design representations exist in many forms, most commonly graphic. Fundamentally these representations have been limited by the available media in which they could be expressed. We build upon our earlier work to develop a new medium for expressing, formulating and helping to resolve ambiguities which are part of an early design process. We incorporate gesture recognition, ambiguity and thought marks. While we believe that the ideas we are proposing have wide potential for concept communication, we focus this paper upon their application to an early aspect of architectural schematic design .
机译:设计表示形式有很多形式,最常见的是图形形式。从根本上说,这些表示受到可以表示它们的可用媒体的限制。我们在早期工作的基础上开发了一种新的表达,表达和帮助解决歧义的媒介,这是早期设计过程的一部分。我们整合了手势识别,歧义和思想标记。虽然我们认为我们提出的想法在概念交流方面具有广阔的潜力,但我们将本文重点放在其在建筑示意图设计的早期方面的应用。

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