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A dynamic theory of incentives in multi-agent systems (Preliminary report)

机译:多主体系统中激励机制的动态理论(初步报告)

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Motivated by problems that plague the acceptance of groupware products, as well as the challenge of designing effective multi-agent systems, we investigate the role of incentives in "public goods" settings, settings in which the value of the system is supplied by its members. In such settings one encounters a prisoners-dilemma-like problem, in which each individual has a disincentive to contribute, but much benefit from the contributions of others. The natural result is that, unless special care is taken to engineer correct incentives, no contribution is made by anyone and the system has no value. Drawing on the literature on mechanism design and public goods in economics, we present a model in which to reason about such settings. Our model has several novel features, the most important of which is its dynamic component; the model describes how the value of the system is determined over time as a result of its use. We provide several results about the model, including the identification of a critical mass point, which is a value of the system that, if reached, is guaranteed to henceforth enable the system to engineer incentives that lead to contribution to (and thus added value of) the system.
机译:出于困扰群件产品接受的问题以及设计有效的多主体系统的挑战的驱使,我们研究了激励在“公共物品”设置中的作用,在这些设置中,系统的价值由其成员提供。在这种情况下,一个人会遇到类似囚徒困境的问题,其中每个人都有抑制贡献的能力,但会从他人的贡献中受益良多。自然的结果是,除非特别注意设计正确的激励措施,否则任何人都不会做出任何贡献,该系统也就没有价值。借鉴有关经济学中机制设计和公共物品的文献,我们提出了一个模型来对这种设置进行推理。我们的模型具有几个新颖的特征,其中最重要的是它的动态成分。该模型描述了如何随着使用时间的推移确定系统的价值。我们提供了有关该模型的一些结果,包括确定临界质量点,该临界质量点是系统的价值,一旦达到该质量,就可以保证该系统今后能够设计出能够促成贡献的激励机制(从而为以下各项带来附加值) ) 系统。

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