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The Cascade Principle and The Level of Detail Problem in Simulating Complex Systems-Experience, Advantages and Drawbacks

机译:模拟复杂系统的级联原理和详细程度问题-经验,优势和缺点

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The amount and type of detail, that is to be included in a model of a system is always a major problem in any simulation modeling and/or decision making activity. It is referred further in the paper as the "LEVEL OF DETAIL" (LD) problem. An over or underestination of what amount of detail a model should contain may jeopardize the simulation results or make the simulation project unreliable in terms of time, effort and cost. So far the judgment concerning the LD was generally left to the experience nad inuition of the individual or term, developing the model. There are no specific guidelines or formal procedures for solving the LD problem. This turns the solution of the latter more a matter of art than a technological or engineering activity. The paper describes a first-step definition of a formal procedure for solving the LD problem when simulation of ocmplex systems is to be performed. It is built around the so called CASCADE PRINCIPLE as the idea incorporated is based on the way cascade hydropower plants operate. The development is supported by the ERBCHRXCT930087 Project, (supplementary agreement ERBCIPDCT940023), spon-asored by the European Union.
机译:在任何模拟建模和/或决策活动中,要包含在系统模型中的详细信息的数量和类型始终是一个主要问题。在本文中进一步将其称为“详细级别”(LD)问题。对模型应包含的详细程度的过多或低估可能会危害模拟结果,或使模拟项目在时间,精力和成本方面都不可靠。到目前为止,有关LD的判断通常留给个人或任期的经验和否定,以发展模型。没有解决LD问题的特定指南或正式程序。与技术或工程活动相比,后者的解决方案更多地是艺术问题。本文描述了在进行复杂系统仿真时解决LD问题的正式程序的第一步定义。它基于所谓的CASCADE原理构建,因为所包含的思想是基于梯级水力发电厂的运行方式。这项开发工作由欧盟赞助的ERBCHRXCT930087项目(补充协议ERBCIPDCT940023)支持。

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