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Illumination in diverse codimensions

机译:多种尺寸的照明

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摘要

This paper considers an idealized subclass of surface reflectivities; namely a simple superposition of ideal diffuse and ideal specular, restricted to point light sources. The paper derives a model of diffuse and specular illumination in arbitrarily large dimensions, based on a few characteristics of material and light in 3-space. It describes how to adjust for the anomaly of excess brightness in large codimensions. If a surface is grooved or furry, it can be illuminated with a hybrid model that incorporates both the ID geometry (the grooves or fur) and the 2D geometry (the surface).

机译:

本文考虑了理想的表面反射率子类。即理想散射和理想镜面的简单叠加,仅限于点光源。本文基于3空间中材料和光的一些特征,得出了任意大尺寸的漫反射和镜面照明的模型。它描述了如何调整大尺寸的过剩亮度异常。如果表面上有凹槽或毛茸茸,则可以使用结合了ID几何形状(凹槽或毛发)和2D几何形状(表面)的混合模型对其进行照明。

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