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Dynamic processor allocation in hypercube computers

机译:超立方体计算机中的动态处理器分配

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摘要

Fully recognizing various subcubes in a hypercube computer efficiently is nontrivial due to the specific structure of the hypercube. We propose a method with much less complexity than the multiple-GC strategy in generating the search space, while achieving complete subcube recognition. This method is referred to as a dynamic processor allocation scheme because the search space generated is dependent upon the dimension of the requested subcube dynamically, rather than being predetermined and fixed. The basic idea of this strategy lies in collapsing the binary tree representations of a hypercube successively so that the nodes which form a subcube but are distant would be brought close to each other for recognition. The strategy can be implemented efficiently by using shuffle operations on the leaf node addresses of binary tree representations. Extensive simulation runs are carried out to collect experimental performance measures of interest of different allocation strategies. Itis shown from analytic and experimental results that this strategy compares favorably in many situations to any other known allocation scheme capable of achieving complete subcube recognition.

机译:

由于超立方体的特定结构,完全有效地识别超立方体计算机中的各种子立方体是不平凡的。我们提出了一种比生成多搜索引擎策略复杂度低得多的方法来生成搜索空间,同时实现了完整的子多维数据集识别。此方法称为动态处理器分配方案,因为生成的搜索空间动态地取决于请求的子多维数据集的维度,而不是预先确定和固定的。此策略的基本思想在于,依次折叠超多维数据集的二叉树表示形式,以便使形成子多维数据集但较远的节点彼此靠近以进行识别。通过对二叉树表示的叶节点地址使用随机操作,可以有效地实施该策略。进行了广泛的模拟运行,以收集不同分配策略感兴趣的实验性能指标。从分析和实验结果表明,该策略在许多情况下都可以与任何其他能够完全实现子多维数据集识别的已知分配方案进行比较。

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