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Geometric Characterization of Nash Equilibrium in Certain Quantum Games

机译:某些量子博弈中纳什均衡的几何表征

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A game is said to be "quantized" when the expected payoff to the player(s) is computed via the higher order randomization notion of quantum superposition followed by measurement versus the randomization notion of probability distribution. A major motivation for quantizing a game is the potential manifestation of Nash equilibria that are superior to those already available in the game. Quantum superpositions are elements of a (projective) Hilbert space which, among its properties, is an inner product space. The inner product of the Hilbert space of quantum superpositions is used here to give a geometric characterization of Nash equilibrium in quantized versions of Hawk-Dove games, a class of games to which the well known game Prisoners' Dilemma belongs.
机译:当通过量子叠加的高阶随机化概念,接着是测量与概率分布的随机化概念来计算向玩家的预期收益时,游戏被“量化”。量化游戏的主要动机是纳什均衡的潜在表现,优于游戏中已有的均衡。量子叠加是一个(射影)希尔伯特空间的元素,希尔伯特空间在其性质中是一个内积空间。量子叠加的希尔伯特空间的内积在此处用于给出量化版本Hawk-Dove游戏中纳什均衡的几何特征,该游戏是著名游戏《囚徒困境》所属的一类游戏。

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