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The principle of least action and fundamental solution of two-point boundary value problems in orbital mechanics

机译:轨道力学中两点边值问题的最小动作和基本解的原理

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The two-point boundary value problem (TPBVP) in orbital mechanics involving a small body (e.g., a spacecraft or asteroid) and N larger bodies is considered. The least action principle TPBVP formulation is converted into an initial value problem via the addition of an appropriate terminal cost to the action functional. The latter formulation is used to obtain a fundamental solution, which may be used to solve the TPBVP for a variety of boundary conditions within a certain class. In particular, the method of convex duality allows one to interpret the least action principle as a differential game, where an opposing player maximizes over an indexed set of quadratics to yield the gravitational potential. In the case where the time-duration is less than a specific bound, the fundamental solution is obtained as a set of solutions of Riccati equations associated with the resulting differential game.
机译:涉及小体(例如,航天器或小行星)和N较大体的轨道力学中的两点边值问题(TPBVP)。最小动作原理TPBVP制剂通过添加适当的终端成本来转换为初始值问题。后一种配方用于获得基本解决方案,其可用于解决某一类内的各种边界条件的TPBVP。特别地,凸二元性的方法允许人们解释作为差分游戏的最小动作原理,其中相对的玩家通过索引的二数字集最大化以产生重力电位。在持续时间小于特定界限的情况下,获得基本解决方案作为与所得到的差异游戏相关联的Riccati方程的一组解。

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