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A display system for the Stellar graphics supercomputer model GS1000

机译:GS1000型Stellar图形超级计算机的显示系统

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This paper describes a high performance display system that has been incorporated into the overall architecture of the Stellar Graphics Supercomputer Model GS1000. The display system is tightly coupled to the CPU, memory system and vector processing unit of this supercomputer, and is capable of rendering 150,000 shaded triangles/sec, and 600,000 short vectors/sec. The goal of the architecture is to share hardware resources between the CPU and display system and achieve a high bandwidth connection between them. This coupling of the display system and the processor, the architecture of the rendering processor, and the two ASICs that are used to implement the rendering processor are described.In addition, the display system architecture is contrasted to other approaches to high performance graphics, and design trade-offs and possible extensions are described. The implementation of popular display algorithms on the architecture is discussed, and their performance specified. The reader is advised thatStellar Computer Inc. is seeking patent protection for work described in this paper.
机译:本文介绍了一种高性能显示系统,该系统已并入Stellar Graphics超级计算机GS1000型的整体体系结构中。显示系统与该超级计算机的CPU,存储系统和矢量处理单元紧密耦合,并且能够渲染150,000个阴影三角形/秒和600,000个短向量/秒。该体系结构的目标是在CPU和显示系统之间共享硬件资源,并在它们之间实现高带宽连接。描述了显示系统与处理器的这种耦合,渲染处理器的体系结构以及用于实现渲染处理器的两个ASIC。此外,显示系统体系结构与其他高性能图形方法形成了对比,并且描述了设计权衡和可能的扩展。讨论了流行的显示算法在体系结构上的实现,并指定了它们的性能。建议读者,Stellar Computer Inc.正在为本文中所述的工作寻求专利保护。

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