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Rectilinear shortest paths through polygonal obstacles in O(n(logn)2) time

机译:在O(n(logn)2)时间内通过多边形障碍物的直线最短路径

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摘要

The problem of finding a rectilinear shortest path amongst obstacles may be stated as follows: Given a set of obstacles in the plane find a shortest rectilinear (L1) path from a point s to a point t which avoids all obstacles. The path may touch an obstacle but may not cross an obstacle. We study the rectilinear shortest path problem for the case where the obstacles are non-intersecting simple polygons, and present an &Ogr;(n (logn)2) algorithm for finding such a path, where n is the number of vertices of the obstacles. We also study the case of rectilinear obstacles in three dimensions, and show that L1 shortest paths can be found in &Ogr;(n2(log n)3) time.

机译:

在障碍物之间找到一条直线最短路径的问题可以说如下:给定平面中的一组障碍物,找到一条最短的直线( L 1 )路径从 s 点到避免所有障碍的 t 点。路径可能会碰到障碍物,但可能不会越过障碍物。我们研究了障碍物为非相交简单多边形的情况下的直线最短路径问题,并提出了&Ogr; n (log n 2 )算法来查找这样的路径,其中 n 是障碍物的顶点数。我们还研究了三维障碍的情况,并显示了 L 1 最短路径可以在&Ogr; n 2 (log n 3 )时间。

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