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An image processing approach to computer graphics

机译:计算机图形学的图像处理方法

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Computer graphics was conceived as and remains for the most part a line-drawing phenomenon. The cautious management of display lists or of in-line vector generators has captured most of the attention of researchers in computer graphics. Cathode ray tubes with randomly positionable beams have served as the primary medium for this research and development.The underlying position of this paper is that the future of computer graphics does not lie in "vectored" displays but in raster scan television, conceivably as we know it in our homes. This posture is motivated by arguments of cost and compatibility, but the most salient motivation comes in view of the ubiquitous nature of raster scan display technologies.This paper explains a way to implement an image processing approach to computer graphics, one that is conceptually straightforward and, in terms of hardware, fairly easy to design. A device is being built that encompasses as much as is known about raster scan, multi-bit per point displays. Work isdescribed conducted, principally, to produce a multibit per point graphics output device that dynamically shares its image storage with the memory space of an expanded mini-computer.
机译:计算机图形被认为是并且在大多数情况下仍然是画线现象。对显示列表或在线矢量生成器的谨慎管理已吸引了计算机图形学研究人员的大多数注意力。具有随机定位光束的阴极射线管已成为该研究和开发的主要媒介。本文的基本立场是,计算机图形学的未来并不在于“矢量”显示器,而在于光栅扫描电视,据我们所知它在我们的家中。这种姿势是由成本和兼容性的争论所驱动的,但最显着的动机是鉴于光栅扫描显示技术的普遍性。本文解释了一种在计算机图形学上实现图像处理方法的方法,该方法在概念上既简单又容易实现。 ,就硬件而言,相当容易设计。正在构建一种设备,该设备包含了有关光栅扫描的已知信息,每点显示多位。原则上描述了进行工作以产生每点多位图形输出设备,该设备动态地将其图像存储与扩展的小型计算机的存储空间共享。

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