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Real-Time Rendering of Multi-View Images from a Single Image with Depth

机译:从单个图像深度实时渲染多视图图像

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Image reprojection is a technique to generate novel images by projecting a reference image of an arbitrary view. Previous image reprojection methods often run on the CPU, but these approaches take high-cost for rendering. We present a real-time image reprojection method using the GPU entirely. From given a reference image and its depth image of the scene prerendered, we generate novel images at arbitrary view points without the original geometry data. We render a simple plane at a novel view, and for each pixel being rendered, we make a ray that faces the opposite direction of the view. Then, we transform the ray to reference image space and trace the ray through a depth image to find an intersection, using a recently proposed method. In our experience, we archived tens of frames per second and it was independent from the complexity of the scene.
机译:图像重投影是一种通过投影任意视图的参考图像来生成新颖图像的技术。以前的图像重投影方法通常在CPU上运行,但是这些方法的渲染成本很高。我们提出了一种完全使用GPU的实时图像重投影方法。从给定的参考图像及其场景的深度图像中,我们可以在没有原始几何数据的情况下在任意视点生成新颖的图像。我们在一个新颖的视图上渲染一个简单的平面,并且对于每个要渲染的像素,我们都会发出面向视图相反方向的光线。然后,我们使用最近提出的方法将光线转换为参考图像空间,并通过深度图像跟踪光线以找到相交处。根据我们的经验,我们每秒存档数十帧,并且与场景的复杂性无关。

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