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A freehand sketchy graphic input system: SketchGIS

机译:手绘草图图形输入系统:SketchGIS

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Sketching is a natural and effective way to capture designer's brainstorms ideas. This paper presents a sketch-based graphics input system for conceptual design (SketchGIS), which is mainly based on online graphic recognition and dynamic user modeling. Online graphic recognition can discover latent primitive shapes among user-drawn strokes and show the regularized shape on the screen immediately based on spatial-relation graph (SRG) representation and conditioned partial matching by shape preparing, feature recognition, shape filtering and regularization. Dynamic user modeling method is used to recognize and predict sketchy composite shapes before they are completely drawn for user adaptation, which is based on the SVM-based incremental active learning method and the incremental decision tree induction method. Experiments show that the proposed method in this paper can yield good recognition precision, and the prototype system proposed provides fine user interaction effect, especially for UML diagramming.
机译:草图绘制是捕捉设计师头脑风暴想法的自然而有效的方法。本文提出了一种基于草图的概念设计图形输入系统(SketchGIS),该系统主要基于在线图形识别和动态用户建模。在线图形识别可以在用户绘制的笔画中发现潜在的原始形状,并基于空间关系图(SRG)表示并通过形状准备,特征识别,形状过滤和正则化进行条件部分匹配,从而在屏幕上立即显示规则化的形状。动态用户建模方法基于基于SVM的增量主动学习方法和增量决策树归纳方法,用于在粗略绘制复合形状以进行用户适应之前识别和预测它们。实验表明,本文提出的方法具有良好的识别精度,并且所提出的原型系统具有良好的用户交互效果,特别是对于UML图表。

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