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Experiences integrating sophisticated user experience design practices into agile processes

机译:将复杂的用户体验设计实践集成到敏捷流程中的经验

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Most significant software processes involve a wide range of disciplines, from programming to testing, and from documentation to database development. Unfortunately, agile processes are typically presented from the point of view of programmers, with the other disciplines often left feeling excluded and disenfranchised. One such discipline is that of user experience design (often abbreviated UED), a discipline encompassing several key specialties including user research, interface design, visual design and usability testing. UED activities span the full lifecycle of product development from early requirements analysis to construction and testing, spanning both large scale system issues and detailed components, with its work products forming key inputs and deliverables of many development activities. In this experience report, we discuss the author's coaching experiences integrating sophisticated UED practices into the agile process initiatives of several organizations. His background is initially that of a programmer and later that of an agile process coach, and we'll explore his journey understanding UED practices and how they map to popular agile processes, mainly Scrum in "agile software development with Scrum" by K. Schwaber and M. Beedle (2002) and extreme programming in "extreme programming explained: embrace change" by K. Beck (2000). We'll chronicle the teams' struggles to come to grips with the often programming centric orientation of agile processes, and their ongoing efforts to integrate their UED best practices into the incremental, collaborative world of agile processes.
机译:从编程到测试,从文档到数据库开发,最重要的软件过程涉及广泛的学科。不幸的是,敏捷过程通常是从程序员的角度提出的,而其他学科则常常被排斥在外而被剥夺了权利。这样的学科之一就是用户体验设计学科(通常缩写为UED),该学科涵盖了多个关键专业,包括用户研究,界面设计,视觉设计和可用性测试。 UED活动涵盖了从早期需求分析到构建和测试的整个产品开发生命周期,涵盖了大型系统问题和详细组件,其工作产品构成了许多开发活动的关键输入和可交付成果。在这份经验报告中,我们讨论了作者的教练经验,这些经验将复杂的UED实践整合到了多个组织的敏捷过程计划中。他的背景最初是程序员,后来是敏捷过程指导的背景,我们将探索他了解UED实践以及如何将其映射到流行的敏捷过程的过程,主要是Scrum在K. Schwaber撰写的“使用Scrum进行敏捷软件开发”中的文章。和M. Beedle(2002),以及极端编程在K. Beck(2000)的“解释极端编程:拥抱变化”中得到了体现。我们将记录团队为应对通常以编程为中心的敏捷过程的方向而付出的努力,以及他们将UED最佳实践整合到敏捷过程的渐进式协作世界中的不断努力。

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