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Novel Memory Organization and Circuit Designs for Efficient Data Access in Applications of 3D Graphics and Multimedia Coding

机译:用于3D图形和多媒体编码的高效数据访问的新型存储器组织和电路设计

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Memory has become one of the critical components in many applications. This paper presents new designs of SRAM memory circuit and architectures for applications in 3D graphics, JPEG2000, and multimedia codec. In the 3D graphics pipeline, the memory initialization is realized by modifying the circuits in the SRAM decoder and storage cell. In the bit-plane coder (BPC) of JPEG2000, we propose a new 3D memory architecture design and the corresponding circuit designs for efficient data access in processing the stripe-based bit planes. The 3D memory design can be also applied to the design of parallel-inparallel- out transpose memory that is frequently encountered in the design of 2D DCT in JPEG and MPEG codec. We also develop a memory generator to allow for easy generation of the application-specific memory units of various sizes to be embedded in conventional cell-based design flow.
机译:内存已成为许多应用程序中的关键组件之一。本文介绍了用于3D图形,JPEG2000和多媒体编解码器的SRAM存储器电路和体系结构的新设计。在3D图形流水线中,通过修改SRAM解码器和存储单元中的电路来实现存储器初始化。在JPEG2000的位平面编码器(BPC)中,我们提出了一种新的3D存储器体系结构设计和相应的电路设计,以在处理基于条带的位平面时进行有效的数据访问。 3D存储器设计也可以应用于JPEG和MPEG编解码器中2D DCT设计中经常遇到的并行-并行-出-转置存储器的设计。我们还开发了一种存储器生成器,可以轻松生成各种大小的专用存储单元,以嵌入常规的基于单元的设计流程中。

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