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A development of interactive game 'Ting Ting' using real and virtual objects

机译:使用真实和虚拟对象开发交互式游戏“ Ting Ting”

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This paper presents an interactive virtual reality game using real and virtual objects with general beam projector and computer vision. We show how the computer recognizes the objects and makes the virtual objects move after detecting the real objects in the game space created by a beam projector. To achieve the goals, we developed two methods: find objects distance (FOD) method and find reflection angle (FRA) method. After detecting the real and virtual objects, the methods predict the next moving direction of virtual objects. This interactive virtual reality (VR) game is named as Ting" which contains various fire-shaped virtual objects and bamboo-shaped real objects. "Ting Ting" game's core technology can be used in various application area as an interactive communication engine. These include but are not limited to, for example, an education game in schools, or an entertainment application in museums and/or science halls.
机译:本文介绍了一种交互式虚拟现实游戏,该游戏使用具有普通光束投影仪和计算机视觉的真实和虚拟对象。我们展示了计算机在检测到由光束投影仪创建的游戏空间中的真实物体之后,如何识别物体并使虚拟物体运动。为了实现这些目标,我们开发了两种方法:查找物距(FOD)方法和查找反射角(FRA)方法。在检测到真实和虚拟对象之后,该方法预测虚拟对象的下一移动方向。这款交互式虚拟现实(VR)游戏的名称为“ Ting”,其中包含各种火形的虚拟对象和竹形的真实对象;“ Ting Ting”游戏的核心技术可以在各种应用领域中用作交互式通信引擎,其中包括但不限于例如学校的教育游戏或博物馆和/或科学馆的娱乐应用。

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