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A playbook interface for mixed initiative control of multiple unmanned vehicle teams

机译:一个剧本界面,用于对多个无人驾驶车队进行混合主动控制

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In ongoing research on the DARPA mixed initiative control of automata teams program, we are refining the concept of a 'playbook interface' to allow a human to express his or her intent to multiple unmanned vehicles and sophisticated planning and control software to stipulate or constrain the methods that the automated agents use to achieve that intent. Our playbook interface is based on a model of the tasks and goals possible in the domain, shared by both humans and automated agents, that facilitates communication about intents and outcomes and can serve as the basis of a wide variety of user interfaces ranging from extremely detailed (for use in pre-mission planning and play development) to extremely streamlined (for inflight 'play calling'). We present the architecture required for a playbook interface, the various interaction styles it supports, and a preliminary example implementing this approach in an unmanned combat air vehicle (UCAV) domain.
机译:在正在进行的有关DARPA自动机队混合主动控制程序的研究中,我们正在完善“剧本界面”的概念,以使人们能够表达对多种无人驾驶汽车的意图,并使用复杂的计划和控制软件来规定或限制自动化代理用来实现该目的的方法。我们的剧本界面基于人工和自动代理共享的领域中可能的任务和目标模型,该模型促进了关于意图和结果的交流,并且可以用作各种用户界面的基础,从非常详细的(用于任务前计划和游戏开发)到极度简化(用于飞行中的“游戏调用”)。我们介绍了剧本界面所需的架构,其支持的各种交互样式,以及在无人战斗机(UCAV)领域中实现此方法的初步示例。

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