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Computing camera positions from a multi-camera head

机译:从多摄像机头计算摄像机位置

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This paper presents a method of computing camera positions from a sequence of overlapping images obtained from a binocular/trinocular camera head. First, we find matching features among the images at each camera head position. Because the individual cameras are calibrated we can directly compute the 3D coordinates of these features using triangulation. Then we find matching features across adjacent images in the camera sequence. We compute the fundamental matrix between image pairs, and then the trilinear tensor between image triplets. The corresponding features that support the overlapping trilinear tensors are very reliable. Some of these matching features across the image sequence are also matching features among the images at each camera head location. This creates a potential set of matching 3D features between the adjacent images in the sequence. We compute the transformation between the camera positions in the image sequence using these matching 3D feature co-ordinates. Using multiple cameras has a number of advantages over computing the camera positions from a single camera. We directly obtain a Euclidean reconstruction of the camera path, we can reliably process very small motions, and there are no motion degeneracies.
机译:本文提出了一种根据从双目/三目摄像头获得的重叠图像序列计算摄像头位置的方法。首先,我们在每个摄像头位置找到图像之间的匹配特征。由于已校准各个摄像机,因此我们可以使用三角测量直接计算这些特征的3D坐标。然后,我们在相机序列中的相邻图像之间找到匹配特征。我们计算图像对之间的基本矩阵,然后计算图像三胞胎之间的三线性张量。支持重叠三线性张量的相应特征非常可靠。整个图像序列中的某些匹配特征也是每个摄像头位置处图像之间的匹配特征。这在序列中的相邻图像之间创建了一组潜在的匹配3D特征。我们使用这些匹配的3D特征坐标来计算图像序列中相机位置之间的转换。与从单个摄像机计算摄像机位置相比,使用多个摄像机具有许多优势。我们直接获得了相机路径的欧几里得重建,我们可以可靠地处理非常小的运动,并且没有运动退化。

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