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An algorithm for automatically selecting the most suitable processing environment for mobile multimedia applications

机译:自动为移动多媒体应用选择最合适的处理环境的算法

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Over the last decade there has been a rapid growth of wireless communication technology. While voice communication using cellular phones is already mature today, it is expected that with the evolution towards more intelligent devices personal multimedia applications will become an important part of our life tomorrow. The three main forces driving this mobile revolution are third generation of mobile communications (UMTS), the impact of IP-technology and the quest for service continuity. UMTS is seen as the enabler of wireless multimedia applications, overall (fixed-mobile, public-private, voice-data) convergence and the portability of a personalised service set across network and terminal boundaries, as defined in the Virtual Home Environment (VHE) system concept. Currently work is ongoing in different standardisation bodies (e.g. ETSI, 3GPP, ITU-T,...) and consortia (e.g. Parlay, 3G.IP,...) to standardise open interfaces towards the UMTS architecture, allowing third party application developers to easily exploit the service capabilities offered by underlying networks and terminals. The paper evaluates the current status of 'open interface' standardisation in 3GPP and sketches the role of the different service capabilities (e.g, MExE, SIM Application Toolkit, CAMEL,..,) in the overall network architecture. It explains the way 3GPP aims to realise the VHE concept via the implementation of the Open Service Architecture (OSA): by standardising 'service building blocks'-also referred to as service capability features (SCF). Finally this paper promotes the vision to extend this process of standardising SCF up to the level of network and terminal processing/execution environment characteristics. To illustrate one major advantage of this approach a case study is presented describing an algorithm that uses these so called standardised 'processing service capability features' to automatically select the most suitable processing execution environment for mobile multimedia applications.
机译:在过去的十年中,无线通信技术得到了迅速的发展。尽管如今使用蜂窝电话进行语音通信已经成熟,但是随着向更智能设备的发展,个人多媒体应用将成为我们明天生活的重要组成部分。推动这场移动革命的三个主要力量是第三代移动通信(UMTS),IP技术的影响以及对服务连续性的追求。 UMTS被视为实现无线多媒体应用程序,整体(固定移动,公共-私有,语音数据)融合以及跨网络和终端边界的个性化服务集可移植性的推动力,如虚拟家庭环境(VHE)所定义系统的概念。当前,不同的标准化机构(例如ETSI,3GPP,ITU-T等)和协会(例如Parlay,3G.IP等)正在进行着工作,以标准化针对UMTS架构的开放接口,从而允许第三方应用程序开发人员轻松利用基础网络和终端提供的服务功能。本文评估了3GPP中“开放接口”标准化的现状,并勾勒了不同服务功能(例如MExE,SIM Application Toolkit,CAMEL等)在整个网络体系结构中的作用。它解释了3GPP通过开放服务体系结构(OSA)的实现来实现VHE概念的方式:通过标准化“服务构件”(也称为服务能力特征(SCF))。最后,本文提出了将标准SCF标准化过程扩展到网络和终端处理/执行环境特征级别的愿景。为了说明此方法的一个主要优点,我们提供了一个案例研究,描述了一种算法,该算法使用这些所谓的标准化“处理服务能力功能”为移动多媒体应用自动选择最合适的处理执行环境。

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