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Using SDL to model an object-oriented real-time software architectural design

机译:使用SDL建模面向对象的实时软件架构设计

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Specification and Description Language (SDL) is a formal object-oriented language for modelling real-time interactive systems. It is an International Telecommunication Union (ITU) standard. A software architecture is the structure of a program including a set of inter-communication components. These components are often independently executable super objects. We use the architecture design to answer questions such as how the super objects fit together and how to reuse them. We investigate the feasibility and benefits of using SDL to represent the dynamic aspect of the software architectures. It includes a methodology and an accompanying tool, Workflow-to-SDL-Transformation (W2S), for deriving software architectures in SDL from an originally informal use case flow definition. The focus of the research is in the telecom domain, many of which are real-time interactive systems. We applied our method to a partial telecom system. The experimental results are collected and presented. Our result shows the feasibility and benefits of representing the dynamic software architecture in SDL.
机译:规范和描述语言(Specification and Description Language,SDL)是一种用于对实时交互系统进行建模的正式的面向对象语言。它是国际电信联盟(ITU)的标准。软件体系结构是包括一组相互通信组件的程序的结构。这些组件通常是独立可执行的超级对象。我们使用体系结构设计来回答诸如超级对象如何组合在一起以及如何重用它们的问题。我们研究了使用SDL表示软件体系结构动态方面的可行性和好处。它包括一种方法和一个随附的工具,即从工作流到SDL的转换(W2S),用于从最初的非正式用例流定义中派生SDL中的软件体系结构。研究的重点是在电信领域,其中许多是实时交互系统。我们将我们的方法应用于部分电信系统。收集并给出实验结果。我们的结果表明了在SDL中表示动态软件体系结构的可行性和好处。

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