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Reconstruction of realistic 3D surface model and 3D animation from range images obtained by real time 3D measurement system

机译:从实时3D测量系统获得的距离图像重建逼真的3D表面模型和3D动画

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We have developed a new type of 3D measurement system which enabled one to obtain successive 3D range data at video rate with an error within /spl plusmn/0.3%. In this paper, we reconstruct realistic colored 3D surface model and 3D animation of the moving target from range images obtained by our 3D measurement system. We synthesize video images with the range images obtained by our system. A video camera is fixed on our 3D measurement system and takes video images synchronizing with the 3D measurement by it. Then, the measured 3D points are mapped onto the respective video images by means of the coordinate system transformation from the coordinate system of the 3D measurement system to that of the video camera and perspective transformation. Thus, the color and brightness of the corresponding pixel are attributed to the mapped measured 3D point. Finally, the realistic colored 3D image and animation are reconstructed through the texture mapping technique.
机译:我们已经开发了一种新型的3D测量系统,该系统使人们能够以视频速率获得连续的3D范围数据,其误差在/ spl plusmn / 0.3%以内。在本文中,我们从3D测量系统获得的距离图像中重建了逼真的彩色3D表面模型和移动目标的3D动画。我们将视频图像与系统获得的距离图像进行合成。摄像机固定在我们的3D测量系统上,并通过它拍摄与3D测量同步的视频图像。然后,借助于从3D测量系统的坐标系到摄像机的坐标系的坐标系变换和视角变换,将测量的3D点映射到各个视频图像上。因此,相应像素的颜色和亮度归因于映射的测量3D点。最后,通过纹理映射技术重建了逼真的彩色3D图像和动画。

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