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An advanced graphics chip with bump-mapped Phong shading

机译:带有凹凸映射Phong阴影的高级图形芯片

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A light-reflected computer graphics shading circuit has been developed to be used as computer graphics processor in PCs and workstations. Its hardware implementation in ASIC of Phong shader, bump-mapping, and sine filter for texture mapping may be the first such technology in this field. A chip can simultaneously draw four million vectors (10-pixel arbitrary slopes)/s, and render 1.2 million polygons (100-pixel 3-D triangles)/s. While applying Phong shading, bump and texture mapping, and hidden surface removal in a frame buffer system, implemented as a single-port DRAM. 940,000 gate CMOS with 0.3 /spl mu/m CMOS rules in a TCP package is used.
机译:已经开发了一种光反射计算机图形着色电路,用作PC和工作站中的计算机图形处理器。它在Phong着色器,凹凸贴图和用于纹理映射的正弦滤波器的ASIC中的硬件实现可能是该领域中的首个此类技术。芯片可以同时绘制400万个矢量(10像素任意斜率)/ s,并绘制120万个多边形(100像素3D三角形)/ s。在帧缓冲系统中应用Phong阴影,凹凸和纹理映射以及隐藏的表面去除功能时,将其实现为单端口DRAM。使用TCP封装中具有0.3 / spl mu / m CMOS规则的940,000门CMOS。

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