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Record and play: a structural fixed point iteration for sequential circuit verification

机译:记录和播放:用于顺序电路验证的结构定点迭代

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This paper proposes a technique for sequential logic equivalence checking by a structural fixed point iteration. Verification is performed by expanding the circuit into an iterative circuit array and by proving equivalence of each time frame by well-known combinational verification techniques. These exploit structural similarity between designs by local circuit transformations. Starting from the initial state, for each time frame the performed circuit transformations are stored (recorded) in an instruction queue. In subsequent time frames the instruction queue is re-used (played) and updated when necessary. At some point the instruction queue does not need to be modified any more and is valid in all subsequent time frames. Thus, a fixed point is reached and machine equivalence is proved by induction. Experimental results show the great promise of this approach to verify circuits after resynthesis and retiming.
机译:本文提出了一种通过结构固定点迭代的顺序逻辑等效检查的技术。通过将电路扩展到迭代电路阵列并通过众所周知的组合验证技术来证明每个时间帧的等价来执行验证。这些利用本地电路变换在设计之间的结构相似性。从初始状态开始,对于每次帧,所执行的电路变换在指令队列中存储(记录)。在随后的时间框架中,指令队列重新使用(播放)并在必要时更新。在某些时候,不需要将指令队列进行修改,并且在所有后续时间框架中有效。因此,达到了一个固定点,并且通过诱导证明了机器等价。实验结果表明,这种方法的良好希望验证重新合成和重新定向后的电路。

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