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A foundation for designing deadlock-free routing algorithms in wormhole networks

机译:虫洞网络中设计无死锁路由算法的基础

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This paper provides necessary and sufficient conditions for deadlock-free unicast and multicast routing with the path-based routing model in interconnection networks which use the wormhole switching technique. The theory is developed around three central concepts: channel waiting, false resource cycles, and valid destination sets. The first two concepts are suitable extensions to those developed for unicast routing by two authors of this paper; the third concept has been developed by Lin and Ni. The necessary and sufficient conditions can be applied in a straightforward manner to prove deadlock freedom and to find more adaptive routing algorithms for collective communication. The latter point is illustrated by developing two routing algorithms for multicast communication in 2-D mesh architectures. The first algorithm uses fewer resources (channels) than an algorithm proposed in the literature but achieves the same adaptivity. The second achieves full adaptivity for multicast routing.
机译:本文为基于虫洞交换技术的互连网络中基于路径的路由模型提供了无死锁的单播和组播路由的充要条件。该理论围绕三个核心概念展开:信道等待,错误的资源周期和有效的目标集。前两个概念是对本文两位作者为单播路由开发的概念的适当扩展。第三个概念是Lin和Ni提出的。可以直接的方式应用必要和充分的条件,以证明死锁的自由度,并找到用于集体通信的更多自适应路由算法。通过为二维网格架构中的多播通信开发两种路由算法来说明后一点。与文献中提出的算法相比,第一种算法使用的资源(通道)更少,但具有相同的适应性。第二个实现了多播路由的完全适应性。

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