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The 2.1-D sketch

机译:2.1-D草图

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A model is described for image segmentation that tries to capture the low-level depth reconstruction exhibited in early human vision, giving an important role to edge terminations. The problem is to find a decomposition of the domain D of an image that has a minimum of disrupted edges-junctions of edges, crack tips, corners, and cusps-by creating suitable continuations for the disrupted edges behind occluding regions. The result is a decomposition of D into overlapping regions R/sub 1/ union . . . union R/sub n/ ordered by occlusion, which is called the 2.1-D sketch. Expressed as a minimization problem, the model gives rise to a family of optimal contours, called nonlinear splines, that minimize length and the square of curvature. These are essential in the construction of the 2.1-D sketch of an image, as the continuations of disrupted edges. An algorithm is described that constructs the 2.1-D sketch of an image, and gives results for several example images. The algorithm yields the same interpretations of optical illusions as the human visual system.
机译:描述了一种用于图像分割的模型,该模型试图捕获早期人类视觉中展现的低深度深度重建,从而为边缘终止提供了重要作用。问题在于找到图像区域D的分解,该图像的分解边缘具有最小的破裂边缘-边缘,裂纹尖端,拐角和尖点的交点-通过为遮挡区域后面的破裂边缘创建合适的连续性来实现。结果是D分解为重叠区域R / sub 1 / union。 。 。联合R / sub n /按遮挡顺序排列,称为2.1-D草图。作为最小化问题表示,该模型产生了一系列称为非线性样条的最佳轮廓,这些轮廓最小化了长度和曲率平方。这些对于构建2.1D草图是必不可少的,因为边缘是连续的。描述了一种算法,该算法构造图像的2.1D草图,并给出几个示例图像的结果。该算法产生的视觉错觉与人类视觉系统的解释相同。

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