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Reconstructing shape from shading images under point light source illumination

机译:在点光源照射下从阴影图像重建形状

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A photometric method called point source illuminating stereo is proposed for determining the 3D shape of an object from multiple shading images under point light source illumination. When the surface is a perfect diffuser with uniform reflectance, an algorithm for the determination of 3D shape with positions is developed by using the method of least squares and relying on the principle of the monocular vision and the inverse square law for illuminance. In the proposed method, the number of the necessary images is four for the general surface, and can be reduced to three for the continuous surface.
机译:提出了一种称为点光源照明立体的测光方法,用于根据点光源照明下的多个阴影图像确定对象的3D形状。当表面是具有均匀反射率的理想漫射体时,使用最小二乘法并依靠单目视觉原理和反平方定律来开发确定位置的3D形状的算法。在所提出的方法中,对于整个表面,必要图像的数量为四个,对于连续表面,所需图像的数量可以减少为三个。

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