首页> 外文会议>Medical Imaging 1999: Image Display >Fast holographic-like stereogram display using shell rendering and a holographic screen
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Fast holographic-like stereogram display using shell rendering and a holographic screen

机译:使用外壳渲染和全息屏幕快速进行类似全息图的立体图显示

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Abstract: Display systems relying on computer graphics techniques usually create 2.5D image display on a 2D screen. To obtain 3D image display, most system uses auxiliary devices or viewing tricks, such as polarized glasses, virtual reality helmet, detection of observer's location, divergent viewing, etc. We call these systems stereoscopic. A system that can display 3D images in a natural way is called a self- stereoscopic system. We know that stereoscopic system do not have horizontal parallax such as seen in holograms, which display continuum parallax. In this paper, we introduce a new technique based on shell rendering to discretize horizontal parallax by coding several views of the object forming a holographic-like stereogram and a new self- stereoscopic 3D display system to visualize holographic stereograms on a holographic screen. We also demonstrate the new system using medical image data. !16
机译:摘要:依赖计算机图形技术的显示系统通常在2D屏幕上创建2.5D图像显示。为了获得3D图像显示,大多数系统使用辅助设备或观看技巧,例如偏光眼镜,虚拟现实头盔,观察者位置的检测,发散的观看等。我们称这些系统为立体的。可以自然方式显示3D图像的系统称为自立体系统。我们知道,立体系统没有像全息图所示的水平视差,而水平视差显示连续的视差。在本文中,我们介绍了一种基于外壳渲染的新技术,该技术通过对形成全息样立体图的对象的多个视图进行编码来离散化水平视差,以及一种新的自立体3D显示系统,以在全息屏幕上可视化全息立体图。我们还将演示使用医学图像数据的新系统。 !16

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