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Facial expression mapping based on elastic and muscle-distribution-based models

机译:基于基于弹性和肌肉分布的模型的面部表情映射

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In this paper, a new algorithm is proposed for facial expression mapping. The proposed algorithm first introduces a new elastic model to balance the global and local warping effects such that the impacts from facial feature differences between people can be avoided, thus more reasonable geometric warping results can be created. Furthermore, a muscle-distribution-based (MD) model is also proposed. The proposed MD model utilizes the muscle distribution information of the human face to evaluate and strengthen the facial illumination details. By this way, the impacts from human face difference as well as the effects of unsuitable noise filtering can be effectively alleviated. Experimental results show that our proposed algorithm can create obviously better facial expression results than the existing methods.
机译:本文提出了一种新的面部表情映射算法。该算法首先引入了一种新的弹性模型来平衡全局和局部翘曲效果,从而避免了人与人之间面部特征差异的影响,从而可以创建更合理的几何翘曲结果。此外,还提出了一种基于肌肉分布的模型。所提出的MD模型利用人脸的肌肉分布信息来评估和增强面部照明细节。通过这种方式,可以有效地减轻人脸差异的影响以及不合适的噪声过滤的影响。实验结果表明,与现有方法相比,本文提出的算法可以产生更好的面部表情效果。

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