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WARHEAD FRAGMENTATION MODELING WITH PERIDYNAMICS

机译:蠕变的Warhead碎片建模

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At the fundamental level, fragmentation occurs as a result of the initiation and growth of multiple, mutually interacting dynamic fractures. The statistical distributions of fragment sizes, shapes, and velocities are determined by the density of cracks and the competition between crack growth and other modes of material deformation. In this paper, we describe a three-dimensional computational model that allows spontaneous crack initiation and multiple cracks to coalesce to form fragments.The model is based on a relatively new theory of continuum mechanics called peridynamic theory. This theory is formulated in terms of integral equations that remain valid in the presence of discontinuities in the displacement field. This feature of the theory overcomes a major obstacle in the modeling of fragmentation using the classical theory, which is based on partial differential equations that cannot be applied directly to a body containing cracks. An added benefit of the peridynamic approach is that crack growth is self-guided: there is no need for supplemental equations that govern crack initiation, velocity, growth direction, branching, and arrest. All of these features emerge directly from the equation of motion and constitutive model. This paper outlines the basics of peridynamic theory and its implementation in a three-dimensional meshless computer code called EMU. It discusses detonation modeling and provides an application to fragmentation of an explosively loaded shell. We conclude that peridynamic theory is a physically reasonable and viable approach to modeling fragmentation phenomena and envision its use in addressing problems of design and performance of warheads.
机译:从根本上讲,碎裂是由于多个相互相互作用的动态裂缝的发生和增长而发生的。碎片尺寸,形状和速度的统计分布取决于裂纹的密度以及裂纹扩展与其他材料变形模式之间的竞争。在本文中,我们描述了一个三维计算模型,该模型允许自发的裂纹萌生和多个裂纹合并形成碎片。该模型基于一种相对较新的连续体力学理论,称为周动力学理论。该理论是根据积分方程表达的,该积分方程在位移场中存在不连续性时仍然有效。该理论的这一特征克服了使用经典理论进行碎片建模的主要障碍,该理论基于不能直接应用于包含裂缝的物体的偏微分方程。蠕动动力学方法的另一个好处是裂纹扩展是自导的:不需要控制裂纹萌生,速度,生长方向,分支和停滞的补充方程。所有这些特征都直接从运动方程和本构模型中体现出来。本文概述了绕动力学理论的基础及其在名为EMU的三维无网格计算机代码中的实现。它讨论了爆轰建模,并提供了爆炸性加载的炮弹碎片化的应用程序。我们得出结论,周边动力学理论是对碎片现象进行建模的一种物理上合理且可行的方法,并设想了其在解决弹头设计和性能问题中的用途。

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