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Scalable Service Discovery in Mobile Ad Hoc Networks

机译:移动自组织网络中的可扩展服务发现

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摘要

Recent advances in hardware technology and wireless networking have made it possible to deploy large scale ad hoc networks. As these networks begin to grow in size, an efficient mechanism is needed to locate services distributed within them. Protocols such as the Service Location Protocol (SLP) and Universal Plug and Play (UPnP) exist for service discovery in static networks. These protocols are based on a centralized server where services can register themselves and clients can query for them. However, maintaining such a server in an ad hoc network is difficult as nodes randomly join and leave the network. In this paper we study the problems associated with service discovery by first simulating two well known service discovery techniques and investigating their limitations for large network sizes. We then combine the best features of each approach to present an innovative, scalable mechanism. We simulate and analyze this mechanism and show it to scale well for large network sizes without increasing the latencies in locating a service.
机译:硬件技术和无线网络的最新进展使得部署大规模自组织网络成为可能。随着这些网络规模的扩大,需要一种有效的机制来定位分布在其中的服务。存在诸如服务定位协议(SLP)和通用即插即用(UPnP)之类的协议,用于在静态网络中进行服务发现。这些协议基于中央服务器,服务可以在其中注册自己,客户端可以查询它们。但是,由于节点随机加入和离开网络,因此很难在自组织网络中维护这样的服务器。在本文中,我们首先通过模拟两种众所周知的服务发现技术并研究它们在大型网络中的局限性来研究与服务发现相关的问题。然后,我们结合每种方法的最佳功能来提出一种创新的,可扩展的机制。我们对这种机制进行了仿真和分析,并显示了它可以在大型网络中很好地扩展,而不会增加定位服务的延迟。

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