首页> 外文会议>International Conference on Human-Computer Interaction(HCI International 2007); 20070722-27; Beijing(CN) >ORCHESTRA: Formalism to Express Static and Dynamic Model of Mobile Collaborative Activities and Associated Patterns
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ORCHESTRA: Formalism to Express Static and Dynamic Model of Mobile Collaborative Activities and Associated Patterns

机译:乐团:形式主义来表达移动协作活动和相关模式的静态和动态模型

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Orchestra is a new formalism on which we are working in the field of cooperative systems design. In CoCSys methodology for Cooperative Capillary Systems design, we transform partial scenarios describing particular cooperative situations in a more comprehensive Cooperative Behaviour Model (CBM). In this paper, we describe our contribution to the need for a graphical formalism which would be able to express in a natural way, understandable by different actors (users, designers, developers,...) different cooperation situations in an ambient intelligence environment (mobile, context-aware, proactive and ubiquitous). ORCHESTRA is complementary to CTT and UML Use cases, and its objective is to express clearly cooperation situations (explaining easily synchronous or asynchronous cooperation activities) and the role (active or passive) played instantaneously by each actor. We take into account main concepts of "cooperative world" which are Actors, Roles, Groups, Tasks, Processes, Artefacts (Tools and Objects) and Contexts (Platforms, Situations and Users). With Orchestra formalism we try to express by a sort of music staff individual and collective behaviours. In this way we can model either individual works or organized collective activities. We present this formalism, its metamodel and associated patterns expressing typical configurations of cooperation facilitating their reuse.
机译:乐团是一种新形式主义,我们正在合作系统设计领域中工作。在用于合作毛细管系统设计的CoCSys方法中,我们在更全面的合作行为模型(CBM)中转换了描述特定合作情况的部分方案。在本文中,我们描述了我们对图形形式化需求的贡献,这种形式化形式能够以自然的方式表达,并且在环境情报环境中,不同的参与者(用户,设计师,开发人员...)可以理解为不同的合作情况(移动,上下文相关,主动且无所不在)。 ORCHESTRA是CTT和UML用例的补充,其目的是明确表达合作情况(轻松地解释同步或异步合作活动)以及每个参与者即时扮演的角色(主动或被动)。我们考虑了“合作世界”的主要概念,包括参与者,角色,小组,任务,过程,人工制品(工具和对象)和上下文(平台,情况和用户)。通过乐团形式主义,我们尝试通过某种音乐人员来表达个人和集体的行为。这样,我们可以为单个作品或组织的集体活动建模。我们介绍了这种形式主义,它的元模型和相关模式,这些模式表达了合作的典型配置,从而促进了它们的重用。

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