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Interactive 3D Editing on Tiled Display Wall

机译:瓷砖显示墙上的交互式3D编辑

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摘要

Recent interest in large displays has led to the rapid development of cluster-based tiled display wall systems, which are comprised of many individual projectors arranged in an array, and driven by a cluster of PCs. In this paper we describe an interaction protocol and the essential synchronization mechanisms to support interactive 3D editing on cluster-based tiled display wall. In order to examine the feasibility of our approach, we have developed a parallel interaction library, named PIEL (Parallel Interactive Editing Library). By using the PIEL library, we can conveniently port rendering applications running on stand-along PC to cluster-based tiled display wall systems.
机译:对大型显示器的最新兴趣导致了基于群集的平铺显示墙系统的快速开发,该系统由许多单独的投影仪组成,这些投影仪以阵列的形式排列,并由一簇PC驱动。在本文中,我们描述了一种交互协议和基本的同步机制,以支持在基于群集的平铺显示墙上进行交互式3D编辑。为了检查我们方法的可行性,我们开发了一个名为PIEL(并行交互式编辑库)的并行交互库。通过使用PIEL库,我们可以方便地将在独立PC上运行的渲染应用程序移植到基于群集的平铺显示墙系统。

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