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THE IEM-CUBE

机译:IEM立方体

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摘要

Traditional multichannel-reproduction systems are mainly used for recreation of pantophonic soundfields. Fully periphonic reproduction has been limited by computational power to manipulate large numbers of audio-channels as well as needed speaker-layouts. Since in the last years digital hardware has become fast enough to meet the computational requirements, a medium-sized concert-hall for reproduction of periphonic electro-acoustic music, the so called IEM-Cube, has been installed at the the EM. The room is equipped with a hemisphere consisting of 24 loudspeakers, that allows reproduction of three-dimensional soundfields following ambisonic principles of at least 3rd order. To make use of this, a linear 3D-mixing system on PC-basis has been developed. The system may be used as a production-tool for periphonic mixing into a set of ambisonic-channels, as a reproduction-environment for recreating a 3D-soundfield out of such set of ambisonic-encoded channels, and as a live-instrument that allows free positioning and movement of a number of virtual sources in real-time.
机译:传统的多声道再现系统主要用于泛音声场的再现。完全的声音再现受到操作大量音频通道以及所需的扬声器布局的计算能力的限制。由于最近几年数字硬件的速度已经足够快,可以满足计算要求,因此在EM上安装了一个中型音乐厅,用于再现环绕声电声音乐,即所谓的IEM-Cube。这个房间配备了一个由24个扬声器组成的半球,可以按照至少3阶的消音原理再现三维声场。为了利用这一点,已经开发了基于PC的线性3D混合系统。该系统可以用作生产工具,用于将声频混音到一组混响声通道中,也可以用作从该组混响声编码通道中重建3D声场的再现环境,还可以用作现场乐器实时自由定位和移动多个虚拟源。

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