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An Ontology for Description of Emotional Cues

机译:情绪线索描述的本体论

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摘要

There is a great variety of theoretical models of emotions and implementation technologies which can be used in the design of affective computers. Consequently, designers and researchers usually made practical choices of models and develop ad-hoc solutions that sometimes lack flexibility. In this paper we introduce a generic approach to modeling emotional cues. The main component of our approach is the ontology of emotional cues. The concepts in the ontology are grouped into three global modules representing three layers of emotions' detection or production: the emotion module, the emotional cue module, and the media module. The emotion module defines emotions as represented with emotional cues. The emotional cue module describes external emotional representations in terms of media properties. The media module describes basic media properties important for emotional cues. Proposed ontology enables flexible description of emotional cues at different levels of abstraction. This approach could serve as a guide for the flexible design of affective devices independently of the starting model and the final way of implementation.
机译:情感和执行技术的理论模型种类繁多,可用于情感计算机的设计。因此,设计人员和研究人员通常会实际选择模型,并开发有时缺乏灵活性的临时解决方案。在本文中,我们介绍了一种对情感线索进行建模的通用方法。我们方法的主要组成部分是情感线索的本体。本体中的概念分为三个全局模块,分别代表情感检测或产生的三个层次:情感模块,情感提示模块和媒体模块。情绪模块将情绪定义为以情绪线索表示。情绪提示模块根据媒体属性描述外部情绪表示。媒体模块描述了对情绪暗示很重要的基本媒体属性。拟议的本体使得可以灵活地描述不同抽象级别上的情感线索。这种方法可以作为情感设备灵活设计的指南,而与起始模型和最终实现方法无关。

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