首页> 外文会议>International Conference on Human-Computer Interaction;Thematic Area, Conference on Human-Computer Interaction >Collaborative Design of Urban Spaces Uses: From the Citizen Idea to the Educational Virtual Development
【24h】

Collaborative Design of Urban Spaces Uses: From the Citizen Idea to the Educational Virtual Development

机译:城市空间使用的协同设计:从公民理念到教育虚拟发展

获取原文

摘要

The paper is concerned with the design of virtual environments for collaborative design. The interests of citizens are coming to the forefront nowadays with the awareness that a livable city does not only consist of good infrastructure and sustainable energy supply but also citizen input and feedback. The project consists of a transversal research at the intersection between computer science, the teaching of future architects and multimedia engineers and the urban policies of the cities of the future in which citizen participation is fundamental. The hypothesis is based on demonstrating the following two statement: (1) The implementation of virtual gamified strategies in the field of urban design will generate an improvement in citizen participation by being a more dynamic, real and agile collaborative environment thanks to enhanced visual technologies and immersive. (2) Gamified strategies for the understanding of three-dimensional space improve spatial competencies of students generating greater motivation in their use and a degree of satisfaction high. First, we studied the contemporary student profile and better ways of teaching according to it. Second, rehearse and evaluate the teaching of the urban project incorporating collaborative design, immersive ICTs, gamification and citizen participation. Third, the data obtained from the quantitative assessment, exemplify the role and use of technologies, in the educational processes to improve the students' motivation, involvement and way of learning.
机译:本文涉及用于协同设计的虚拟环境的设计。如今,公民的利益已成为人们关注的焦点,宜居城市不仅包括良好的基础设施和可持续的能源供应,还包括公民的投入和反馈。该项目包括在计算机科学,未来建筑师和多媒体工程师的教学以及未来以公民参与为根本的城市的城市政策之间的交叉研究。该假设基于以下两个陈述:(1)在城市设计领域实施虚拟游戏化战略将通过增强的视觉技术和更动态,真实和敏捷的协作环境,改善公民参与程度。身临其境。 (2)游戏化的对三维空间的理解策略提高了学生的空间能力,产生了更大的使用动机和较高的满意度。首先,我们研究了当代学生的概况和根据它的更好的教学方法。第二,演练和评估结合了协同设计,沉浸式ICT,游戏化和公民参与的城市项目的教学。第三,从量化评估中获得的数据体现了技术在教育过程中的作用和使用,以提高学生的动力,参与度和学习方式。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号