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An Empirical Study on the Influencing Factors of E-Commerce Live Streaming

机译:电子商务直播的影响因素实证研究

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The E-commerce platform represented by Taobao has launched live video broadcasts. Users will purchase online through a new shopping experience. The 'Live streaming + E-commerce' model will become the mainstream in the future. There is little empirical research on the willingness and focus of users to use E-commerce live broadcasts. This study used attitude as a mediator variable to empirically demonstrate the influencing factors of user live use behaviors and the influence degree of each factor from five aspects: perceived ease of use, perceived usefulness, perceived fun, social presence, and 'Immersive' experiences. The results show that: First, each variable has no direct influence on the intention of using live E-commerce; Secondly, perceived usefulness, perceived fun, 'Immersive' experiences have an indirect effect on the use behaviors intention; Third, the Attitude is also an interaction between ease of use, perceived interest, perceived usefulness, social presence, and 'Immersive' experiences. Finally, It provides reference Suggestions for E-commerce enterprises to divert, optimize experience, and generate income.
机译:以淘宝为代表的电子商务平台已经启动了现场视频直播。用户将通过新的购物体验在线购买。 “实时流媒体+电子商务”模式将成为未来的主流。关于用户使用电子商务实时广播的意愿和重点的经验研究很少。这项研究使用态度作为中介变量,从五个方面经验性地证明了用户实时使用行为的影响因素以及每个因素的影响程度:感知易用性,感知有用性,感知乐趣,社交存在和“沉浸式”体验。结果表明:首先,每个变量对使用实时电子商务的意图没有直接影响;其次,感知到的有用性,感知到的乐趣,“沉浸式”体验对使用行为意图有间接影响;第三,态度也是易用性,感知兴趣,感知有用性,社交存在和“沉浸式”体验之间的相互作用。最后,为电子商务企业转移,优化经验和创收提供参考建议。

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