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A Kinect-based golf swing classification system using HMM and Neuro-Fuzzy

机译:使用HMM和Neuro-Fuzzy的基于Kinect的高尔夫挥杆分类系统

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This study displays a method of scoring time-sequential postures of golf swing. Correct posture of golf swing is the most important skill for golfer training. In this paper, firstly, a game controller, Kinect, is used to capture the 3D skeleton coordination of a golfer while swing is performed. Secondly, the time-sequential posture of golf swing features has been extracted. Thirdly, a HMM-NF model is used for scoring, which combines ability of HMM model for temporal data modeling with that of Fuzzy Neural Network for fuzz rule modeling and fuzzy defined in a fuzzy (I am not sure on this!!!). Results have shown that the proposed methods can be implemented to identify and score the golf swing effectively with up to 80% accuracy rate.
机译:这项研究显示了一种对高尔夫挥杆的时序姿势进行评分的方法。正确的挥杆姿势是高尔夫球手训练的最重要技能。在本文中,首先,使用游戏控制器Kinect捕捉挥杆过程中高尔夫球手的3D骨骼坐标。其次,已经提取了高尔夫挥杆特征的时间顺序姿势。第三,使用HMM-NF模型进行评分,该模型将HMM模型用于时间数据建模的能力与模糊神经网络用于模糊规则建模和模糊中定义的模糊能力相结合(我不确定这一点!!!)。结果表明,所提出的方法可以实现以高达80%的准确率对高尔夫挥杆进行有效识别和评分。

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