首页> 外文会议>IEEE International Workshop on Soft Computing as Transdisciplinary Science and Technology(WSTST'05); 20050525-27; Muroran(JP) >Reducing Evaluation Fatigue in Interactive Evolutionary Algorithms by Using an Incremental Learning Approach
【24h】

Reducing Evaluation Fatigue in Interactive Evolutionary Algorithms by Using an Incremental Learning Approach

机译:使用增量学习方法减少交互式进化算法中的评估疲劳

获取原文
获取原文并翻译 | 示例

摘要

Human fatigue is one of the most important problems of Interactive Evolutionary Algorithms (IEAs) that requires addressing. The problem of fatigue usually arises out of intensive interaction between the IEA system and the respondent. Consequently, due to lack of interest or attention, the respondent will provide biased answers either intentionally or unintentionally. To reduce the times of interaction in IEAs effectively, we adopt a learning approach to learn responedent's preference model and then use this model to predict the fitness values of any given individuals. Unlike other research, we propose a novel system called ALP-IGA that integrates the theorem of incremental machine learning, the Algorithmic Probability (ALP), with Interactive Genetic Algorithm (IGA). Since the ALP model will utilize each interaction effectively to improve the accuracy of prediction, it is very likely our ALP-IGA system can predict respondent's preferences precisely just after a few interactions. We have investigated the performance of our ALP-IGA via a Monte Carlo simulation. Experimental results indicated that the number of interactions needed by ALP-IGA is very small for some cases. In addition, we have also compared the prediction correctness of ALP-IGA with a contrast IEA system whose learning scheme is implemented by a neural network algorithm. The results showed that ALP-IGA is superior to IEA with neural network for all cases.
机译:人的疲劳是需要解决的交互式进化算法(IEA)的最重要问题之一。疲劳问题通常是由于IEA系统与受访者之间的密切互动而引起的。因此,由于缺乏兴趣或注意力,被访者将有意或无意地提供有偏见的答案。为了有效减少IEA中的互动时间,我们采用一种学习方法来学习受访者的偏好模型,然后使用该模型来预测任何给定个体的适应度值。与其他研究不同,我们提出了一种称为ALP-IGA的新型系统,该系统将增量式机器学习定理,算法概率(ALP)与交互式遗传算法(IGA)集成在一起。由于ALP模型将有效利用每种交互作用来提高预测的准确性,因此我们的ALP-IGA系统很可能仅在几次交互后就可以准确地预测受访者的偏好。我们已经通过蒙特卡洛模拟研究了ALP-IGA的性能。实验结果表明,在某些情况下,ALP-IGA所需的交互次数非常少。此外,我们还将ALP-IGA的预测正确性与对比IEA系统进行了比较,该系统的学习方案是通过神经网络算法实现的。结果表明,在所有情况下,具有神经网络的ALP-IGA均优于IEA。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号