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In-hand scanning with online loop closure

机译:在线闭合回路的手动扫描

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摘要

We present a complete 3D in-hand scanning system that allows users to scan objects by simply turning them freely in front of a real-time 3D range scanner. The 3D object model is reconstructed online as a point cloud by registering and integrating the incoming 3D patches with the online 3D model. The accumulation of registration errors leads to the well-known loop closure problem. We address this issue already during the scanning session by distorting the object as rigidly as possible. Scanning errors are removed by explicitly handling outliers. As a result of our proposed online modeling and error handling procedure, the online model is of sufficiently high quality to serve as the final model. Thus, no additional post-processing is required which might lead to artifacts in the model reconstruction. We demonstrate our approach on several difficult real-world objects and quantitatively evaluate the resulting modeling accuracy.
机译:我们提供了一个完整的3D手持扫描系统,该系统允许用户通过在实时3D范围扫描仪前面自由转动物体来扫描物体。通过注册传入的3D补丁并将其与在线3D模型集成在一起,可将3D对象模型在线重建为点云。配准错误的累积导致众所周知的循环关闭问题。通过在扫描过程中尽可能严格地扭曲对象,我们已经解决了这个问题。通过显式处理异常值可以消除扫描错误。由于我们提出了在线建模和错误处理程序,因此在线模型的质量足够高,可以用作最终模型。因此,不需要额外的后处理,这可能导致模型重建中的伪影。我们在几个困难的现实世界对象上展示了我们的方法,并定量评估了建模的准确性。

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